7 #include <QGraphicsScene>
10 #include <QElapsedTimer>
15 setPixmap(QPixmap(
":/img/player.png"));
16 qDebug()<<
"player created!";
61 scene() -> addItem(enemy);
62 connect(enemy,SIGNAL(sig_life()),view,SLOT(life_LCD()));
98 syringe1 -> setPos(x(), y());
99 scene() -> addItem(syringe1);
100 qDebug()<<
"syringe created!";
101 connect(syringe1,SIGNAL(sig_point()),view,SLOT(points_LCD()));